GNUGoS60 is a port of the FSF's GNU Go game engine to Nokia's S60 smartphone platform running on SymbianOS.

It is Free Software.

Saturday, May 08, 2010

Bye CVS, Hello SVN

I have switched over the source control for gnugos60 on sourceforge from CVS to Subversion now. Here's the instructions for anyone that cares. This should hopefully make it a bit easier for me to to actually make some changes to the code.

The 0.2 version where any new features are doesn't compile at the moment, so I think I'll just go ahead and release a 0.1.2 that only contains the memory usage / speedup fix and an up to date certificate so it can actually be installed.

Tune in next week. Same bat time. Same bat channel.

Or not, as the case may be.


Heuchi said...

Great to hear some news from you! Looking forward to new version... :-)

Anonymous said...

Eagerly waiting for the 0.1.2 release with updated certificate and fixes...

Anonymous said...

Thank you so much, I was afraid this project si dead and was considering diving in and trying to fix it myself... I don't know if I would have actually been able to.

Anonymous said...

Forgot about your project? Could you at least release the 0.1.2 version?

Thanks. :)

samontab said...

First of all, thanks for porting GNU Go to Symbian. Good Job!.

But, after using it for a couple of days, it gets a little bit frustrating that the user interface freezes while the cel is thinking its next move, as well as the fact that the player's move does not appear until the phone has played after a while.

It would be nice if you make a new release fixing these issues. And if you could speed it up, it would be awesome.